PS2 Versions have terrible over scan on my CRT's
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- Dominant language
- C
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Description
On the PS2 Retroarch builds, I've always had horrible over scan. I've used multiple CRT's and changed the actual over scan on them and its never enough to fix just how bad it is. Retroarch is the only thing on my PS2 with this issue. Is there some way to change the screen size inside of Retroarch itself? Like a resize screen option? This would be very helpful. I have tried both the newest nightly build and the current stable release.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by investigating the PS2-specific video and display configuration used by the RetroArch nightly and stable builds. Determine where screen sizing or overscan behavior is controlled and define a reproducible CRT test case; done means users can resize the RetroArch image enough to correct the reported overscan.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100