GBA cores crashing with exception (DSI) occured
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- c
- Domain
- embedded-iot
Research direction
Start by reproducing the crash on the Wii build with both mGBA and VBA-Next using the reported RetroArch 1.16.0 steps. Determine whether the DSI occurs in RetroArch rather than a core; done means GBA games launch successfully on Wii with both listed cores.
Written by the indexing model from the issue text.
Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
On Wii version of Retroarch, when loading any GBA game with cores mGBA or VBA-Next, it results in Exception (DSI) occured screen.
Expected behavior
Game starts.
Actual behavior
Game loads, Wii reports exception DSI occured screen. Game doesn't start.
Steps to reproduce the bug
- Download and install latest RetroArch version for Wii (as of 14.01.2024.).
- Load any GBA game. The test was made with WarioWare Inc. Mega Microgames ROM.
- Choose either mGBA or VBA-Next cores.
Bisect Results
From the start
Version/Commit
You can find this information under Information/System Information
- RetroArch: 1.16.0
Environment information
- OS: Nintendo Wii
- Compiler:
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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