Selection box is not in the right place when opening menu in games
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- Dominant language
- C
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Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
When opening the menu in games, selection box may not be in the right place. The selection box is rotated 90 degrees relative to the menu list. (I encountered that when I started a vertical scale game after started a lateral scale game)
Expected behavior
Actual behavior
Version/Commit
- RetroArch: [v1.16.0.3]
Environment information
- OS: [Win11 23h2]
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files or tests are named. Start by reproducing the issue on Windows 11 23H2 with RetroArch v1.16.0.3, opening the menu after switching between lateral- and vertical-scale games; done means the selection box remains aligned with the menu list.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100