[Steam Deck] Vertical lines in Turok: Rage Wars on Mupen64
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Description
Description
When using the widescreen hack in the Mupen64Plus core, Turok Rage Wars (EU) has vertical lines present on the screen. These lines aren't present when playing on Windows 10 (but are present when forcing Steam on the Steam Deck to use the Windows build by forcing the use of Proton)
Expected behavior
The Steam Deck to display the same as on Windows
Actual behavior
Steps to reproduce the bug
- On a Steam Deck, run Turok Rage Wars (EU) on Mupen64Plus with the widescreen hack option on.
Bisect Results
This has happened since at least 1.14.0
Version/Commit
You can find thisfile:///home/deck/.local/share/Steam/steamapps/common/RetroArch/screenshots/Turok - Rage Wars (USA) (Rev 1)-231029-153252.png information under Information/System Information
- RetroArch: 1.16.0
Environment information
- OS: Steam deck linux
- Compiler: [In case you are running local builds]
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing Turok: Rage Wars (EU) on Steam Deck Linux with the Mupen64Plus core and widescreen hack enabled. Compare the rendering with the Windows 10 result described in the issue. Done means the Steam Deck display no longer shows the vertical lines and matches the expected Windows output.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100