[Wii U] [Request] Enable wiimote buttons even if a controller is attached to it
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- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
Issue: NES/SNES classic mini controller work just as intended on RA, the problem is that these controllers don't have a home button like the wii classic controllers do, so there's no way to open up the menu unless I set up a button combo or something, which is not cool.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing RetroArch's Wii U controller input handling and how it treats a Wiimote when another controller is attached. Reproduce the issue with NES/SNES classic mini controllers and a Wii Classic Controller, then verify that the Wiimote buttons can still open the menu without a custom button combination.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100