[Linux] Physical mouse and invisible walls in cannon fodder in amiga core PUAE
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- Dominant language
- C
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Description
Hello
I have problem with physical mouse for linux arch. In Cannon Fodder when screen is scrolling mouse cursor stop on invisible walls when use physical mouse but when I use Sony pad DS4 everything is ok.
https://youtu.be/M_CwEI6_2iE
- in windows and the same hardware (steamdeck) no problems with physical mouse
- in linux arch desktop and only run retroarch physical mouse stop on invisble walls when screen is scrolling
I tested retroarch with lr-puae with even closed steam application.
https://github.com/libretro/libretro-uae/issues/608
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Cannon Fodder behavior in RetroArch on Arch Linux with the lr-puae core, using a physical mouse while the screen scrolls. Compare the mouse behavior with the DS4 and with the reported Windows setup, then review the related libretro-uae issue. Done means the physical mouse no longer stops at invisible walls during scrolling.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, linux
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100