libretro / libretro/RetroArch

Netplay crashes Wii u

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netplay platform: wiiu
Dominant language
C
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Avg merge
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Description

Description of bug:
Whenever I attempt to host or connect to a netplay game my Wii u throw a dsi error.

Expected behaviour:
Ran as normal

Actual behavior:
Wii u throws dsi error causing me to have to restart it.

Steps to reproduce the bug:

  1. Open retro arch
  2. Attempt to host/connect to a netplay game
  3. Enjoy a nice error

Version/Commit:

  • RetroArch: 1.15.0

Environment information:

  • OS: Wii U(latest) with CFW

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing both hosting and connecting to a netplay game in RetroArch 1.15.0 on a Wii U with the reported CFW, recording the DSI error details. Narrow down whether the crash is specific to hosting, connecting, or both; done means the cause is identified and the Wii U no longer crashes in the affected flow.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev, networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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