IOS RetroArch app showing a lot more storage used than it really is
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Description
Description
I am new to RetroArch and i use it on IOS on my Ipad mini 6. I just discovered a bug that concerned the storage used on IpadOS. I put my ROMs in RetroArch folder to use them in the app. However, i have 7.57 GB of games only but when i go in IpadOS parameter > General > Storage, Retroarch show more that 30 GB of used space. Moreover, i cannot open to see what are the 30 GB because the parameter app freeze and is unusable after that.
Bisect Results
I don't know how or when it started exactly, but to install RetroArch ipa file with AltStore, i had to reduce the official ipa file size by delete some dylib files in the ipa file, some files concerning emulators cores that i don't need like mame. Because AltStore do not accept more than 300MB ipa file size.
My use of RetroArch is just import content by analize my ROM folder and play directly, i do not change anything else.
Real storage used on my Ipad from Itunes for windows :

False storage used from my parameter app on my Ipad :
System information from RetroArch app :
Version/Commit
- RetroArch: 1.15.0
Environment information
- IpadOS: 16.3.1
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is identified in the report. Start by reproducing the storage discrepancy on iPadOS 16.3.1 with RetroArch 1.15.0 and the described ROM setup; done means the reported storage total and the Settings app behavior are explained or corrected.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100