libretro / libretro/RetroArch

Gamepads are out of control

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Dominant language
C
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Description

Description

gamepads are out of control when 2 gamepads are connected

Expected behavior

gamepad should move only upon user input like in 1.14

Actual behavior

gamepads are moving on their own

Steps to reproduce the bug
  1. turn on two gamepads.
  2. Run retroarch.
  3. Run a multiplayer game.
    For instance Bomberman 94 on PC Engine - Beetle PCE Fast core
  4. gamepads are moving on their own
Bisect Results

It was OK on 1.14

Version/Commit
  • RetroArch: 1.15
Environment information
  • OS: macOS 13.2.1 M2
  • 8bitdo pro 2 gamepad

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue in RetroArch 1.15 on macOS 13.2.1 with two 8bitdo Pro 2 gamepads, using Bomberman 94 on the Beetle PCE Fast core. Compare behavior with 1.14 and verify that each gamepad moves only after its own user input.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, macos
Domain
desktop, frontend
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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