libretro / libretro/RetroArch

It delays and then loaded but it crashes on android 11

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platform: android
Dominant language
C
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Description

I have nvidia tv shield pro, and I loaded the game with each core, but then it delay loading then it loaded but then it crashes since Android 11. Can you fix it?

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the delayed load and crash on an NVIDIA TV Shield Pro running Android 11, testing the cores mentioned in the report. Done means identifying the affected loading path and confirming that the game loads without crashing on that device and Android version.

Written by the indexing model from the issue text.

Assessment

Tech stack
android
Domain
mobile-dev, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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