[Feature Request] Cheevos support on Nintendo Wii
Nobody has claimed this yet.
- Dominant language
- C
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Description
As in topic, would like to ask here to implement this feature. Not sure if you are aware but it got brought up in 2017 on libretro forums:
https://forums.libretro.com/t/implementation-of-retroachievements-on-retroarch-for-wii/12334
As it did not help the situation I mentioned it just recently in this topic:
https://forums.libretro.com/t/core-and-feature-requests/5895/727?u=azn
hunterk mentioned that networking in wii port must get hooked up first but as I can see in wii build at least peer-to-peer networking is already available so I assume it is working this way or another, also there are plenty of networking options in wii build.
Yet, many people still wait for cheevos to be implemented in Wii retroarch port. Hopefully it will soon change.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the linked RetroArch forum discussions and the Wii port's existing networking implementation. Done means Cheevos support is implemented and working in the Nintendo Wii RetroArch port, but the issue does not identify specific files or tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100