libretro / libretro/RetroArch

Retroarch lags when I hold down a button

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Dominant language
C
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Description

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

Whenever I hold down on a button for more than 1 second, my game starts to lag a lot. this happens for every game I play.

Steps to reproduce the bug
  1. [hold down any button for more than 1 second.]
  2. [that's it.]
Bisect Results

[this started to happen when i was playing Tetris Grand Master 2.]

Version/Commit

You can find this information under Information/System Information

  • RetroArch: [e3c92b0]
Environment information
  • OS: [Windows]

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source files, tests, or entry points are identified. First reproduce the lag on Windows using RetroArch commit e3c92b0 while holding a button for more than one second, then trace the relevant input and frame-processing path. Done means the behavior is isolated and holding a button no longer causes noticeable lag across games.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
desktop, frontend
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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