[Wii U] Retroarch 1.14.0 crashes when trying to host or join a Netplay Session
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
Description
Trying to enter a Netplay session, either as a host or by joining, seems to crash Retroarch and show a black screen with a error message. Netplay used to work in older versions.
Expected behavior
Netplay should be working
Actual behavior
Trying to host or join a netplay results in a crash.
Photo of the error message (sorry for the potato quality).

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the crash on Wii U with RetroArch 1.14.0, trying both hosting and joining a Netplay session, and inspect the error shown in the attached image. Compare the behavior with an older version where Netplay worked; done means neither Netplay action crashes or produces the reported black screen.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100