[Vita][Feature Request] Deprecate Piglet builds in favour of PVR_PSP2, bringing GLSL shaders support
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feature request
platform: vita
prs welcome
- Dominant language
- C
- Stars
- 14.1k
- Forks
- 2.2k
- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
While Pigs In A Blanket works, CG shaders have to be manually adapted to even make them useable (#12414).
In comparison, PVR_PSP2 natively supports GLSL shaders, and it's potentially a better performing solution as well.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by comparing the Pigs In A Blanket and PVR_PSP2 projects linked in the issue, and read issue #12414 for the existing shader-adaptation context. Determine which RetroArch Vita build configuration and shader paths are affected. Done means the Piglet builds are deprecated in favor of PVR_PSP2 and GLSL shaders work without manual adaptation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- build-system, computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100