libretro / libretro/RetroArch

[Vita][Feature Request] Deprecate Piglet builds in favour of PVR_PSP2, bringing GLSL shaders support

Open
#14,760 7 comments 16 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

feature request platform: vita prs welcome
Dominant language
C
Stars
14.1k
Forks
2.2k
Avg merge
7h 35m
Merged PRs (30d)
51

Description

While Pigs In A Blanket works, CG shaders have to be manually adapted to even make them useable (#12414).
In comparison, PVR_PSP2 natively supports GLSL shaders, and it's potentially a better performing solution as well.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by comparing the Pigs In A Blanket and PVR_PSP2 projects linked in the issue, and read issue #12414 for the existing shader-adaptation context. Determine which RetroArch Vita build configuration and shader paths are affected. Done means the Piglet builds are deprecated in favor of PVR_PSP2 and GLSL shaders work without manual adaptation.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
build-system, computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.