Sameboy no longer works in Super Gameboy mode
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- Dominant language
- C
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Description
[Running RetroArch 1.13.0 flatpak on Steam Deck]
I think this may have been caused by the recent RetroArch 1.13.0 update because it was working before that and I haven't changed anything. The Sameboy core hasn't been updated recently, and I tried deleting the core config to restore default settings. Sameboy loads GB and GBC roms normally when the emulated system is set to auto (gb/gbc), but if it's set to (gb/sgb/gbc) and a Super Gameboy game is detected, it shows the Super Gameboy logo and then freezes on a blank screen.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the failure on RetroArch 1.13.0 Flatpak on Steam Deck with the Sameboy core, comparing auto (GB/GBC) against GB/SGB/GBC mode. Investigate the RetroArch or core interaction after the Super Gameboy logo; done means Super Gameboy games load instead of freezing on a blank screen.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100