libretro / libretro/RetroArch

"Raiden 2" and "Raiden DX" ship sprite width is incorrect

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Dominant language
C
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Avg merge
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Description

With all of the PSX cores, the main player ship Raiden 2 and Raiden DX is wider than it should be by 1 pixel. This problem only started a few weeks ago and wasn't a occurring before that.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the one-pixel width problem with the Raiden 2 and Raiden DX games across the PSX cores, then compare recent changes since the issue began. Done means the main player ship renders at the correct width in all affected cores.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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