"Raiden 2" and "Raiden DX" ship sprite width is incorrect
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- Dominant language
- C
- Stars
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- Forks
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- Avg merge
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- Merged PRs (30d)
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Description
With all of the PSX cores, the main player ship Raiden 2 and Raiden DX is wider than it should be by 1 pixel. This problem only started a few weeks ago and wasn't a occurring before that.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the one-pixel width problem with the Raiden 2 and Raiden DX games across the PSX cores, then compare recent changes since the issue began. Done means the main player ship renders at the correct width in all affected cores.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100