Netplay problem with Macbook Pro
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- Dominant language
- C
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Description
Hello everyone,
for a few months I have a problem of Netplay with retroarch.
The upnp of my internet box is activated and the ports are triggered.
The network configuration of my retroarch is the same (and it worked before).
On the other hand, since the update of retroarch, each time I launch a network game, I have the message "Netplay Upnp port mapping failed".
The same configuration under Windows 11 works, but on MacBook it does not work.
Can anyone help me?
- RetroArch: 1.11.0
- OS: Catalina 10.15 and more
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the “Netplay Upnp port mapping failed” error in RetroArch 1.11.0 on macOS Catalina or later, using the reported UPnP and port configuration. Compare the behavior with the working Windows 11 setup; done means Netplay establishes the UPnP port mapping successfully on MacBook.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, macos
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100