libretro / libretro/RetroArch

[Wii Feature Request] Add Wii U GamePad support to RetroArch Wii?

Open
#14,155 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

feature request platform: wii/ngc
Dominant language
C
Stars
14.1k
Forks
2.2k
Avg merge
7h 35m
Merged PRs (30d)
51

Description

Is there a chance for add Wii U GamePad support to the official Nintendo Wii builds of RetroArch Wii in all existing cores?

Specially since i'm very interested in making RetroArch Wii autoboot games with "standalone" versions of these cores via arguments, and i got to boot them from the Wii U Menu, but i think that thing that makes an incomplete "WiiVC inject" of RetroArch Wii on the Wii U, is the lack of the GamePad support, forcing to use the Wiimote and its controllers/accessories.

Yeah I know there's the official Wii U version but it lacks of support for autolaunch games via arguments.

Any chance for add Wii U GamePad support to RetroArch Wii, using this library by FIX94?: https://github.com/FIX94/libwiidrc

Thanks ;)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the RetroArch Wii build and FIX94's libwiidrc library to determine how Wii U GamePad input could be integrated. Scope the work across all existing Wii cores and verify that GamePad support works for autoboot standalone core launches via arguments.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.