[WIIU] No Accelerometer Support for Wiimote/Nunchuk
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- Dominant language
- C
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Description
Retroarch 1.19.11 on Wii U recognizes Wiimote and Nunchuk controllers (their buttons, DPad, and thumbsticks work). However, Retroarch doesn’t seem to support the accelerometer in the Wiimote, nor the accelerometer in the Nunchuk (if a Nunchuk is connected), nor the gyro in the MotionPlus attachment (if a MotionPlus attachment is connected). These motion devices should be supported so they can be assigned to specific axis when setting up controls. Obviously, it should be done in such a way that there isn’t a significant performance impact.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the Wii U controller handling for Wiimote and Nunchuk input, then trace how controls expose axes; done means accelerometer data from both devices and MotionPlus gyro data can be assigned to axes without significant performance impact.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100