Games run very fast
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- Dominant language
- C
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Description
Description
All games run too fast, i've already tried this with the core EasyRPG, and PCSXRearmed. I tried with VSYNC on and off, and the audio sync on and off. I also tried changing drivers, for audio and video, but nothing. Tried Hard GPU Sync too, but nothing. Fast Forward off.
Expected behavior
Run games with normal speed
Actual behavior
Games running at 60 fps, but the audio and video go too fast.
Steps to reproduce the bug
- Open Retroarch
- Select game
Bisect Results
When i try the PCSXRearmed, the game itself has a config to set the framerate to NTSC or PAL, but the menu that shows that goes very fast too.
Version/Commit
You can find this information under Information/System Information
- RetroArch: 1.9.7
Environment information
- OS: Nintendo Switch
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Reproduce the issue on Nintendo Switch with RetroArch 1.9.7 using EasyRPG and PCSXRearmed, then investigate the timing behavior across the listed sync and driver settings. Done means games and their menus run at normal speed with synchronized audio and video.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100