Add the ability to rotate the input
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- Dominant language
- C
- Stars
- 14.1k
- Forks
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- Avg merge
- 7h 35m
- Merged PRs (30d)
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Description
Description
Request:
Would it be possible to add an option to enable input rotation based on a specific choice?
It would be useful for all those vertical scrolling games emulated on portable consoles.
What you expected to happen:
Through the appropriate option the user chooses the degree of input rotation (auto, 0, 90,180,270). and the frontend takes care of performing the relative rotation of the inputs on the assigned joypad.
With "auto" option the input rotation is based to video rotation. (like fba standalone on dingux console)
Actual behavior
There is a video rotation option but the input gamepad assignment remain with the standard layout.
Environment information
- OS: All OS used by portable console.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the existing video-rotation option and the joypad assignment path; define how auto, 0, 90, 180, and 270-degree choices should map inputs, then verify behavior for portable-console layouts.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100