Fullscreen doesn't fill the entire screen if scaling in Windows is used

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#12,614 2 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
c
Domain
desktop

Research direction

Reproduce the issue in RetroArch on Windows 10 using a 4K display, 1080p resolution, and 150% Windows scaling, then trace the non-windowed fullscreen path. Done means the selected non-native resolution fills the entire screen instead of leaving the borders shown in the report.

Written by the indexing model from the issue text.

Description

platform: windows

Description

Non-Windowed Fullscreen doesn't fill the entire screen if scaling in Windows is used and the resolution you want to use is non-native (for instance this is what i'm getting if i use 1080p resolution on my 4K TV)

625213f0bc12e19c64a09e66e521b2bd0760926f_2_690x388

Expected behavior

I expect the screen to be filled

Actual behavior

The screen isn't filled, like shown in the above picture

Steps to reproduce the bug

Set custom resolution to 1080p on a 4K screen. Use scaling (In Windows) to 150%. Run RetroArch.

Version/Commit

Version 1.9.6 but it was the same issue in older versions.

Environment information

Windows 10

Dominant language
C
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