3DS RetroArch version - Snes9x working worst than the native cia produced by devs.
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platform: 3ds
- Dominant language
- C
- Stars
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Description
Hello, very nice project in 3DS versions.
In Old 3DS XL if you have the original Snes9x cia produced by devs, this cia works better than the all RetroArch Snes9x cores.
Maybe there is a way to solve?
Just a core update, I think...
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, core version, or reproducible game case is named. Begin by reproducing the performance difference on an Old 3DS XL between the dev-produced Snes9x CIA and the RetroArch Snes9x cores; completion would require identifying the cause and verifying that the RetroArch core performs comparably.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100