libretro / libretro/RetroArch

3DS RetroArch version - Snes9x working worst than the native cia produced by devs.

Open
#12,602 3 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

platform: 3ds
Dominant language
C
Stars
14.1k
Forks
2.2k
Avg merge
7h 35m
Merged PRs (30d)
51

Description

Hello, very nice project in 3DS versions.

In Old 3DS XL if you have the original Snes9x cia produced by devs, this cia works better than the all RetroArch Snes9x cores.

Maybe there is a way to solve?
Just a core update, I think...

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file, test, core version, or reproducible game case is named. Begin by reproducing the performance difference on an Old 3DS XL between the dev-produced Snes9x CIA and the RetroArch Snes9x cores; completion would require identifying the cause and verifying that the RetroArch core performs comparably.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.