libretro / libretro/RetroArch

Error after save state read.

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core bugs - not retroarch bugs platform: switch platform: windows
Dominant language
C
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Description

Error after save state read.

1:go to the game load state xxx.state48
2:overlay save state xxx.state48 or xxx.statexx
3:load state new xxx.state48 or xxx.statexx
as a result, the game cannot be played normally

RetroArch: 1.9.1
load core:pcsx rearmed

OS: Windows10 19042 / Switch

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the save-state sequence in RetroArch 1.9.1 with the pcsx rearmed core: load xxx.state48, overwrite it or another state, then load the new state on Windows 10 or Switch. Done means the game remains playable after loading the overwritten or newly created state.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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