Error after save state read.
Open
Nobody has claimed this yet.
core bugs - not retroarch bugs
platform: switch
platform: windows
- Dominant language
- C
- Stars
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Description
Error after save state read.
1:go to the game load state xxx.state48
2:overlay save state xxx.state48 or xxx.statexx
3:load state new xxx.state48 or xxx.statexx
as a result, the game cannot be played normally
RetroArch: 1.9.1
load core:pcsx rearmed
OS: Windows10 19042 / Switch
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the save-state sequence in RetroArch 1.9.1 with the pcsx rearmed core: load xxx.state48, overwrite it or another state, then load the new state on Windows 10 or Switch. Done means the game remains playable after loading the overwritten or newly created state.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100