libretro / libretro/RetroArch

Retroarch detects/mistakes my Xbox one controller for a 8bitdo N30 modkit controller.

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Dominant language
C
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Description

Everytime I start up Retroarch, it detects/mistakes my xbox one controller for a 8bitdo N30 modkit controller.

Thus, I lose d-pad support unless I go in manually to change the d-pad buttons individually.

Version/Commit

You can find this information under Information/System Information

  • RetroArch: Happens in stable 1.9.0 and the latest nightly Feb 14th build
Environment information
  • OS: Windows 10 64bit
  • Compiler: MinGW 10.2.0 64-bit

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the controller detection and d-pad mapping problem on Windows 10 using RetroArch 1.9.0 or the reported nightly build. Inspect the controller-detection and input-mapping behavior; done means an Xbox One controller is identified correctly at startup and retains working d-pad support without manual remapping.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
desktop, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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