Windows HDR and certain video drivers: gl / glcore / vulkan
Nobody has claimed this yet.
- Dominant language
- C
- Stars
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Description
I am not sure if this is a known issue, but a search for "Windows HDR" returns no open issues, so I open it here.
Description
When using certain video drivers like gl, glcore, and vulkan, if Windows HD Color is enabled, after quitting RetroArch, the whole Windows desktop would become very dim.
But d3d11 does not have such a problem.
Expected behavior
Windows desktop color display should not be affected after quitting RetroArch using gl, glcore, or vulkan.
Actual behavior
Windows desktop color display becomes dim after quitting RetroArch.
Version/Commit
- RetroArch: 1.9.0
Environment information
- OS: Windows 10 Pro 19042
- GPU: RTX Titan with 460.89 driver
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue on Windows 10 with Windows HD Color enabled, comparing gl, glcore, and vulkan against d3d11 on the listed RTX Titan driver. Trace what happens when RetroArch quits and verify that the Windows desktop is no longer dim afterward. No source files or tests are identified in the issue, so locating the relevant shutdown path requires familiarity with the graphics backends.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100