libretro / libretro/RetroArch

Please, make Dinput vibration support or friend it with win360ce for Happy New Year

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#11,643 0 comments 1 reaction 0 assignees View on GitHub

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input: dinput
Dominant language
C
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Description

For usual gaming any cheap and old Dinput controller is enough
Any old emulator like epsxe or project64 supports dinput vibration, your software does not do this

It means, that if guys are satisfied with classic emulator and usual controller, when they open Rarch, they see:
Ohh how much opportunities, shaders, overlays, videoplayer, image viewer, win95, ps2, AI support, but hmmm.... wtf why it can not vibrate with my controller?

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Research direction

No files, tests, or entry points are named. First clarify whether the goal is native DInput vibration support or compatibility with win360ce, then define a reproducible controller and game setup and an acceptance test that confirms vibration works.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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