Resotution (?) glitches on macOS Big Sur
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- Dominant language
- C
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Description
Description
When using macOS Big Sur the resolution (I'm not sure this is what it is) is only correct when the window is in the size that it opens in.
Expected behavior
I'm expecting the resolution to fit the size of the RetroArch window.
Actual behavior
I can't describe it that well so here's a video that I uploaded to Google Drive. https://drive.google.com/file/d/1SMhDcFcNT0K23OD4F6blrDtLVa88gthU/view?usp=sharing
Steps to reproduce the bug
- Resize the window or press fullscreen
Bisect Results
This only began when I updated to macOS Big Sur. It worked just fine in Catalina.
Version/Commit
You can find this information under Information/System Information
- RetroArch: Nightly - August 7th, 2020
- RetroArch: Stable - August 7th, 2020
Environment information
- OS: macOS Big Sur
- Compiler: Clang/LLVM
This is my first Issue for RetroArch so let me know if I got something wrong.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is identified. Start by reproducing the issue on macOS Big Sur with the August 7, 2020 Nightly or Stable build, resizing the window and entering fullscreen while comparing the linked video. Done means the resolution fits the RetroArch window after resizing and fullscreen.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, macos
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100