Some suggestion about gamepads
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- Dominant language
- C
- Stars
- 14.1k
- Forks
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- Avg merge
- 7h 35m
- Merged PRs (30d)
- 51
Description
This is a great simulator, but some settings are too cumbersome, many settings are useless and even difficult to use, which is unfriendly to ordinary people. [shaders_glsl] and [gamepad] should be put together to make skin more convenient and attractive. The skin producer can define the transparency, and load the corresponding skin according to the game [systemname] by default. Screen display no longer provides transparency setting [gamepad] is always displayed, etc. Display effects should be added to the video settings.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by inspecting the [shaders_glsl] and [gamepad] settings areas and the video settings mentioned in the issue. Clarify how skins should define transparency, how systemname selects a default skin, and whether gamepad display is always enabled; done would require agreed behavior for these settings and their display effects.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100