libretro / libretro/RetroArch

AI Upscaling integration (ESGRAN for example)

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Description

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

AI upscaling as a video setting
[NO AI upscaling]

Expected behavior

Nice AI upscaled for al games.
[What you expected to happen]

Actual behavior

Not implemented yet
[What is actually happening]

Steps to reproduce the bug
  1. [First step]Run RetroArch
  2. [Second step]Go to Settings > Video
  3. [and so on...] No AI upscale setting
Bisect Results

[Try to bisect and tell us when this started happening]

Version/Commit

You can find this information under Information/System Information

  • RetroArch: [version/commit] latest web version as of this issue.
Environment information
  • OS: Linux
  • Compiler: gcc-10.2.0-203-g127d693955

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The requested entry point is RetroArch's Settings > Video screen, and the issue gives no source file or test to start from. First clarify the ESGRAN-style integration's scope, supported environments, and validation criteria; done should include a defined AI upscaling setting that works as specified.

Written by the indexing model from the issue text.

Assessment

Tech stack
machine-learning
Domain
ai, frontend
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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