Autmatically associate core to ROM when knowing the system of playlist
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- Dominant language
- C
- Stars
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- Forks
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- Avg merge
- 7h 35m
- Merged PRs (30d)
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Description
Description
I have scanned my PlayStation ROMs and imported them into playlist "Soney - PlayStation". I have installed only one PlayStation core: libretro-beetle-psx-hw. But I still have to choose core in a list. The list contains cores that are not even for PlayStation.
Expected behavior
The game should just start, or choose only from a short list of PlayStation cores.
Actual behavior
You still have to choose a core from a long list, even including Dreamcast and Wii cores...
Steps to reproduce the bug
- Install libretro-beetle-psx-hw core
- Scan your PlayStation roms
- Choose a game and hit "Start"
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
You can find this information under Information/System Information
- RetroArch: [version/commit]
Environment information
- OS: [The operating system you're running]
- Compiler: [In case you are running local builds]
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named in the issue. Start by reproducing the problem with a PlayStation playlist and the libretro-beetle-psx-hw core; done means launching the game directly or limiting the selection to PlayStation-compatible cores rather than showing unrelated systems.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100