libretro / libretro/RetroArch

Autmatically associate core to ROM when knowing the system of playlist

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#11,289 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
C
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Description

Description

I have scanned my PlayStation ROMs and imported them into playlist "Soney - PlayStation". I have installed only one PlayStation core: libretro-beetle-psx-hw. But I still have to choose core in a list. The list contains cores that are not even for PlayStation.

Expected behavior

The game should just start, or choose only from a short list of PlayStation cores.

Actual behavior

You still have to choose a core from a long list, even including Dreamcast and Wii cores...

Steps to reproduce the bug
  1. Install libretro-beetle-psx-hw core
  2. Scan your PlayStation roms
  3. Choose a game and hit "Start"
Bisect Results

[Try to bisect and tell us when this started happening]

Version/Commit

You can find this information under Information/System Information

  • RetroArch: [version/commit]
Environment information
  • OS: [The operating system you're running]
  • Compiler: [In case you are running local builds]

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named in the issue. Start by reproducing the problem with a PlayStation playlist and the libretro-beetle-psx-hw core; done means launching the game directly or limiting the selection to PlayStation-compatible cores rather than showing unrelated systems.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
frontend
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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