libretro / libretro/RetroArch

Ability to set the Wii U GamePad and Wii U Pro Controller as Player 1 simultaneously

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#11,059 0 comments 0 reactions 0 assignees View on GitHub

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feature request platform: wiiu
Dominant language
C
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Avg merge
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Description

First and foremost consider this:

  • Only RetroArch bugs should be filed here. Not core bugs or game bugs
  • This is not a forum or a help section, this is strictly developer oriented

Description

[A better and more user friendly method of assigning players to controllers with the ability to have Player 1 assigned to both a GamePad and controller such as the Wii U Pro Controller.]

Expected behavior

[I expected to be able to set the Wii U GamePad and Wii U Pro controller as Player 1 simultaneously without having to use an additional controller to set it manually. I expected it to work how the Wii U does it at some points during use. RetroArch let's allows me to set and separate specific controllers as Player 1 and 2 respectively which is nice but it doesn't necessarily work as intended when Player 1 chooses to switch from Controller to GamePad as the Wii U allows at some points, it should always set the first connected and powered controller as player one with it's Player 1's default controller config. Sometimes I am able to pickup and switch to the Wii U GamePad during gameplay which would be nice for RetroArch.]

Actual behavior

[I am forced to manually go into RetroArch's settings and configure controller settings in an awkward fashion until outcome is configured.]

Bisect Results

[There should be an option that lets you set both the Wii U GamePad and Wii U Pro Controller as Player 1.
As far as my other issue with the screen, I am not sure why it is doing that.. I really like the 1.8.8 update especially that they fixed the menus but I think the assets extracting is still an issue too. But over all it's been running pretty well.]

Version/Commit

You can find this information under Information/System Information

  • RetroArch: [1.8.8]
Environment information
  • OS: [Wii U]
  • Compiler: [In case you are running local builds]

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source files, tests, or entry points. Start by locating RetroArch's Wii U controller-assignment implementation and reviewing how Player 1 mappings are handled. Done means the GamePad and Wii U Pro Controller can be assigned to Player 1 simultaneously with the expected controller behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
frontend, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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