Can't load any SLANG shader preset from QT interface
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qt
shaders
shaders: slang
- Dominant language
- C
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- Avg merge
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Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
Can't load any SLANG shader preset from QT interface
Expected behavior
Shader preset should load into window.
Actual behavior
Nothing happened, shader window stays without any shaders.
Steps to reproduce the bug
- Load Retroarch
- Switch video driver to "glcore"
- Restart Retroarch.
- Open Desktop QT UI.
- Go to shaders.
- Open any preset, for example, "mdapt.slangp"
- Nothing happened, In console window shows message:
[INFO] [Qt]: Reloading shader parameters.
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
You can find this information under Information/System Information
- RetroArch: 6df4e7778f
Environment information
- OS: Windows 8.1 Enterprise x64
- Compiler:
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file or test is named. First reproduce the issue in RetroArch's Desktop QT UI using the glcore video driver and mdapt.slangp; investigate the shader-preset loading path, and consider the work complete when the preset loads and appears in the shader window without the reported failure.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- desktop, frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100