libretro / libretro/RetroArch

wrong shader preset location since 1.8.7 on Mac

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shaders
Dominant language
C
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Description

Retroarch still continue to write the shaders presets in the wrong directory. it write the prestes in the config directory instead of the shader directory. the bug is in the 1.8.7, 1.8.8, 1.8.9 Mac versions intel GL

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the shader-preset save behavior on the Mac Intel GL configuration described in the issue, comparing versions 1.8.7–1.8.9 and the config versus shader directories. Done means presets are written in the shader directory rather than the config directory.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, macos
Domain
computer-graphics, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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