wrong shader preset location since 1.8.7 on Mac
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shaders
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- C
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Description
Retroarch still continue to write the shaders presets in the wrong directory. it write the prestes in the config directory instead of the shader directory. the bug is in the 1.8.7, 1.8.8, 1.8.9 Mac versions intel GL
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the shader-preset save behavior on the Mac Intel GL configuration described in the issue, comparing versions 1.8.7–1.8.9 and the config versus shader directories. Done means presets are written in the shader directory rather than the config directory.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, macos
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100