Dual Shock 4 v2 in Android RetroArch
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Description
First and foremost consider this:
Hello, I encountered a problem using Retroarch and DS 4 v2 on an Android projector.
The control buttons are offset X = square, O = X and so on.
I read on the Internet, the problem is not new,
XDA
Sony
And to fix it, you need to modify system files with Root rights, which is not possible for many users.
And if you configure the retroarch inside the buttons, then there are problems with other gamepads.
Description
The control buttons are offset X = square, O = X and so on.
Other controls (touch panel, triggers) also do not work properly.
When I configure the fastening of the buttons, for DS 4, the gamepad from PS classic and xBox do not work correctly.
Version/Commit
RetroArch: [1.8.9]
Environment information
- OS: Android 7.1.2
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the controller mapping problem in RetroArch 1.8.9 on Android 7.1.2 with a DualShock 4 v2, then compare its buttons, touch panel, and triggers with the PS Classic and Xbox controllers. Done means the DS4 v2 controls work correctly without breaking the existing mappings for the other gamepads.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100