libretro / libretro/RetroArch

How to duplicate retroarch content on the same monitor? (WITHOUT SHADERS)

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C
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Description

Hi.

I wanted to have info on this topic:
the duplication (cloning) of the game content in retroarch.
I was wondering if there was a function available (in gl.c or some nearby library) that would allow you to clone the game content on the same screen.
Basically I would like to create a kind of 'cocktail-cabinet' without the use of the shader. I was wondering if there was a function in retroarch or libretro that would allow me to create a duplicate of the content.

Thanks in advance.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by inspecting gl.c and the nearby rendering path to determine whether RetroArch or libretro exposes a way to duplicate game content on one monitor without shaders. Confirm the relevant rendering constraints and define the expected cocktail-cabinet display behavior before proposing a change.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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