[Feature Request][Wii U]For Sameboy core when emulating 2 Game Boys at once, a screen layout option where one Gameboy is on the TV and the other Gameboy is on the Wii U Gamepad
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- Dominant language
- C
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Description
So this isn't a bug, it's just a simple enough feature request I'd think. As the title reads, would it be possible to add a screen layout option for Sameboy link cable emulation, where one GameBoy is on the TV, and the other GameBoy displays on the Wii U Gamepad's screen? We already have an option to display them in 2 orientations, next to each other or on top of each other. I'd think that the 2 screens can function independently of each other in retroarch in the Wii U if the programming is there, but it does seem to strictly mirror each other at the moment. I apologize if this isn't the right place to request such a feature, but it would be really cool to have happen if possible.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing RetroArch's Wii U display and screen-layout handling alongside the SameBoy link-cable emulation path. Confirm how the two screens are currently mirrored and whether the TV and GamePad can receive separate outputs; done means a selectable layout supports one Game Boy on each display during two-Game-Boy emulation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100