[PSVita] gpSP SRAM autosave interval not functioning
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- Dominant language
- C
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Description
Description
Can not get SRAM autosave interval doesn't work on gpSP no matter what I configure.
Works perfectly on VBA Next as well as other cores, but VBA Next doesn't run Red Rescue Team full speed wich is an issue for me.
Expected behavior
With autosave interval set to 1 second, I expect the SRAM to be saved no more than 1 second after the in-game save happened.
Actual behavior
SRAM does not automatically get saved at all. Only when the core get shut down or restarted from within RetroArch does it get saved. Also, like the SRAM, the runtime log does not get updated when the core is not shut down from within RetroArch. Though, that might be intentional and unrelated.
Version/Commit
- RetroArch: Version 1.8.6, directly off of RA's download page
Environment information
- OS: PS Vita OS 3.60
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue on PS Vita OS 3.60 with RetroArch 1.8.6, the gpSP core, and a one-second SRAM autosave interval. Compare behavior with VBA Next and verify that SRAM is saved within one second of an in-game save without shutting down or restarting RetroArch.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100