libretro / libretro/RetroArch

[VITA]game display scale changed automatically when notification set to text form

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Dominant language
C
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Description

When Onscreen notification set to text form(Graphics Widget set to "off"), game display scale changes automatically when there's any action such as changing the overlay, use FastForward and so on. It exists for a long time, maybe from the version Graphics Widget added. and it seems not relates to cores.

Version/Commit
  • RetroArch_Vita: 1.85
Environment information
  • OS:PSVita--3.60 变革0
  • Compiler: Libretro-buildbot

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Research direction

Reproduce this on RetroArch_Vita 1.85 with PSVita 3.60, setting the Onscreen notification to text form and Graphics Widget to off. Check whether changing the overlay or using FastForward changes the game display scale, and compare behavior across actions and cores. Done means the display scale remains unchanged during these actions.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
frontend, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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