[Android][PSX] App crashes when loading game img
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- Dominant language
- C
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Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
Retroarch app will crash when loading final fantasy 7, and other games, .img
Expected behavior
The game should load normally
Actual behavior
After selecting core, being pcsx rearmed, beetle psx or beetle psx hw, selecting the game and executing the app crashes without a warning.
Steps to reproduce the bug
- Load core
- Select game image
- Executing
Bisect Results
After last update to 1.8.5
Version/Commit
You can find this information under Information/System Information
- RetroArch: 532fd88
Environment information
- OS: Android (v9.0)
- Compiler: Clang/llvm 8.0.7
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the crash on Android 9 using RetroArch commit 532fd88, then test the named PCSX ReARMed, Beetle PSX, and Beetle PSX HW cores with the Final Fantasy 7 .img game image. Inspect the available crash output or logs to identify the failing path. Done means the image loads without a crash after core selection.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, c
- Domain
- frontend, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100