(VITA) GL1 video driver cuts sides of menu screen off
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- Dominant language
- C
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Description
First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
Description
On nightly build from 2019-12-01.

Black bars on the sides of the screen when in the menu.
Expected behavior
I can see the entire menu.
Actual behavior
The sides of the menu don't appear to get drawn at all, you can see how the osd text from the overclock plugin is still there. Does not happen with the vita2d driver, only gl1.
Steps to reproduce the bug
- Use nightly psvita retroarch
- Switch video driver to gl1 (should be set by default)
Version/Commit
You can find this information under Information/System Information
- RetroArch: Dec 1 2019, git version c09c429
Environment information
- OS: psvita
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue on a PS Vita nightly build with the gl1 video driver, then compare the result with the vita2d driver. Use the reported menu clipping and the visible OSD text as clues while tracing the video rendering path; done means the entire menu is visible without black side bars.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics, frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100