[Bug] Gdx.input.isKey(Just)Pressed(Keys.BACKSLASH), doesn't seem to work on Linux Mint 18 KDE Edition
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 25.4k
- Forks
- 6.5k
- Avg merge
- 1d 16h
- Merged PRs (30d)
- 5
Description
Issue details
Gdx.input.isKeyJustPressed(Keys.BACKSLASH) and Gdx.input.isKeyPressed(Keys.BACKSLASH) wont work on Linux Mint 18 KDE Edition, on windows it works fine, but on Linux it doesn't give any output. KeyUp and KeyDown from InputProcessor won't respond to backslash although KeyTyped will respond appropriately, thus a workaround is to check when KeyTyped returns '\'.
I tested this with the same keyboard layout and using Linux Mint 18 KDE Edition and Windows 10
The backslash will work to open (for example) CSGO's console.
Reproduction steps/code
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class DasTesten extends ApplicationAdapter {
SpriteBatch batch;
Texture img;
//When false, displays libgdx logo, when true it won't
private boolean testen = false;
@Override
public void create () {
batch = new SpriteBatch();
img = new Texture("badlogic.jpg");
}
@Override
public void render () {
Gdx.gl.glClearColor(1, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
//Test #1, won't work on Linux (Tested on Linux Mint 18 KDE Edition)
if(Gdx.input.isKeyJustPressed(Keys.BACKSLASH)){
testen = !testen;
}
//Test #2, must work everywhere
if(Gdx.input.isKeyJustPressed(Keys.A)){
testen = !testen;
}
//The outcome
if(!testen){
batch.begin();
batch.draw(img, 0, 0);
batch.end();
}
}
@Override
public void dispose () {
batch.dispose();
img.dispose();
}
}
Then try pressing backslash (I am using an PT-PT Keyboard layout so the backslash key is above tab)
Version of LibGDX and/or relevant dependencies
1.9.5
Stacktrace
N/A
Please select the affected platforms
- Android
- iOS (robovm)
- iOS (MOE)
- HTML/GWT
- Windows
- Linux
- MacOS
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the sample with Gdx.input.isKeyJustPressed(Keys.BACKSLASH) on Linux Mint 18 KDE and compare it with Keys.A. Trace the Linux input path for InputProcessor keyDown, keyUp, and keyTyped events; done means BACKSLASH polling and key events behave consistently while existing Windows behavior remains intact.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100