libgdx / libgdx/box2dlights

[1.5] Disabling blur and shadows causes render issues on Mac Os X

Open
#95 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

bug
Dominant language
Java
Stars
265
Forks
81
PR merge metrics
No merged PRs in 30d

Description

Hello! After updating to 1.5 i've noticed that disabling both blur and shadow causes render issues on Mac Os X.

Steps to reproduce:

  1. Open standard "Box2dLightsTest"

  2. Add

    rayHandler.setBlur(false);
    rayHandler.setShadows(false);
    

after rayHandler = new RayHandler(world)

Notice artifacts like this:
test

In 1.4 everything is fine.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue in the standard Box2dLightsTest by creating a RayHandler and disabling both blur and shadows, then compare the result with version 1.4 on Mac OS X. Done means the artifacts no longer appear when both settings are disabled while the test continues to render correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.