[1.5] Disabling blur and shadows causes render issues on Mac Os X
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bug
- Dominant language
- Java
- Stars
- 265
- Forks
- 81
- PR merge metrics
- No merged PRs in 30d
Description
Hello! After updating to 1.5 i've noticed that disabling both blur and shadow causes render issues on Mac Os X.
Steps to reproduce:
-
Open standard "Box2dLightsTest"
-
Add
rayHandler.setBlur(false); rayHandler.setShadows(false);
after rayHandler = new RayHandler(world)
Notice artifacts like this:

In 1.4 everything is fine.
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Research direction
Reproduce the issue in the standard Box2dLightsTest by creating a RayHandler and disabling both blur and shadows, then compare the result with version 1.4 on Mac OS X. Done means the artifacts no longer appear when both settings are disabled while the test continues to render correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100