possibility to mask light when light intersect with another body
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- Dominant language
- Java
- Stars
- 265
- Forks
- 81
- PR merge metrics
- No merged PRs in 30d
Description
Hello, I think it would be a great feature to allow light to be masked by other bodies when they intersects, let say for example
lightObjectDef.filter.groupIndex = -1;
...
boxObjectDef.filter.groupIndex = -1;
so that the two object wont collide but will get into each others. The actual result is that the light is not masked at all

the idea is to mask the light the following way

keeping the light overflow on.
It would allow for awesome graphics effects (and I really need it).
If anybody has any idea/advices, it would help me a lot.
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Research direction
No source files, tests, or entry points are named. Start by tracing how the Java filter.groupIndex settings relate to light masking, then determine where intersecting bodies are handled; done means a body masks the light without collision and light overflow remains enabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100