libgdx / libgdx/ashley

Performance improvements

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#87 10 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
Java
Stars
930
Forks
147
PR merge metrics
No merged PRs in 30d

Description

This is a call to all Ashley contributors. After all this bug fixing it seems we have a pretty stable, easy to use ECS. Now it's time to focus on performance.

Any performance improvement PRs will be most welcome, especially if they do not change the API and do not add any extra complexity to our users.

Thanks!

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue provides no file, test, or entry point to inspect; start by profiling the Ashley ECS to identify a measurable performance bottleneck. A contribution would be done when it improves performance without changing the API or adding complexity, but no specific target or benchmark is provided.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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