lexrus / lexrus/LTMorphingLabel
Animation user gesture driven
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- Swift
- Stars
- 8.1k
- Forks
- 776
- PR merge metrics
- No merged PRs in 30d
Description
It would be great to drive the animation thanks to a user gesture for example.
Would it be possible to manage the animation by setting the progress directly ? something like setProgress(progress : Float , animated : Bool) ??
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the existing animation API and entry points for LTMorphingLabel, then determine how gesture input could control animation progress directly. Done means the label exposes progress-based control, including an option to animate the change, with behavior suitable for user gestures.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- swift
- Domain
- mobile-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100