ldtteam / ldtteam/Structurize

Leaves persistant issue

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Bug
Dominant language
Java
Stars
55
Forks
53
Avg merge
20m
Merged PRs (30d)
1

Description

Is there an existing issue for this?
  • I have searched the existing issues.
Are you using the latest Structurize Version?
  • I am running the latest beta/release version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
  • I checked the MineColonies/Structurize Wiki or I asked on discord.
Minecraft Version

1.21

Structurize Version

structurize-1.0.796-1.21.1-snapshot

MineColonies Version (if related bug)

minecolonies-1.1.1223-1.21.1-snapshot

Related Mods and their Versions

No response

Current Behavior

There have been issues with leaves not being persistent. I remember a long time ago, you could turn leaves to another block, and then back into leaves, and the leaves would have persistent applied. But that no longer seems to be the case.

If scanned with persistent, you can copy paste the persistent. But you currently can not create leaves to be persistent, nor a way to make all leaves persistent. (Replace with leaves on scan tool, selecting leaves with shape tool. All non-persistent.)

An example where its an issue, is the Crimson Keeps, garden, decoration, big tree.

https://github.com/user-attachments/assets/192a7766-255e-447d-86e3-925ed8ae2562

Expected Behavior

It would be good if there was some way to turn the leaves in a scan persistent.

Reproduction Steps

Paste or construct in: Stylecolonies\Crimson_Keep\garden\deco\hugetree in a regular world. Set random tick speed to 100 and you will see many of its leaves start to decay.

Logs

none

Anything else?

No response

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Contributor guide

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by pasting or constructing Stylecolonies\Crimson_Keep\garden\deco\hugetree in Minecraft 1.21.1 and setting random tick speed to 100. Trace how leaves are handled by the scan tool, replace-with-leaves action, shape tool, and paste flow. Done means a scanned or created tree can preserve persistent leaves and they do not decay under random ticks.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
55/100

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