ldtteam / ldtteam/Structurize

ignoreSchematicsFromJar not working NeoForge 1.21.1

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Bug
Dominant language
Java
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Is there an existing issue for this?
  • I have searched the existing issues.
Are you using the latest Structurize Version?
  • I am running the latest beta/release version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
  • I checked the MineColonies/Structurize Wiki or I asked on discord.
Minecraft Version

1.21

Structurize Version

1.0.778-1.21.1

MineColonies Version (if related bug)

1.1.984-1.21.1

Related Mods and their Versions

NeoForge: 21.1.173

Current Behavior

When setting the ignoreSchematicsFromJar value to true I am still able to see, access and place minecolonies defined structure packs.

#All configuration items related to the core gameplay
[gameplay]
	#Should the default schematics be ignored (from the jar)? [Default: false]
	ignoreSchematicsFromJar = true
	#Should player-made schematics be allowed? [Default: true]
	allowPlayerSchematics = true
	#Max world operations per tick (max blocks to place, remove, or replace). [Default: 1000, min: 0, max: 100000]
	# Default: 1000
	# Range: 0 ~ 100000
	maxOperationsPerTick = 1000
	#Max amount of undos saved. A higher number requires more memory. [Default: 50, min: 0, max: 250]
	# Default: 50
	# Range: 0 ~ 250
	maxCachedChanges = 50
	#Max amount of schematics to be cached on the server. [Default: 100, min: 0, max: 100000]
	# Default: 100
	# Range: 0 ~ 100000
	maxCachedSchematics = 100
	#Max amount of blocks checked by a possible worker. [Default: 1000, min: 0, max: 100000]
	# Default: 1000
	# Range: 0 ~ 100000
	maxBlocksChecked = 1000
	#How many block at most can be inside one scanned blueprint. [Default: 100000, min: 1000, max: 1000000]
	# Default: 100000
	# Range: 1000 ~ 1000000
	schematicBlockLimit = 100000
	#Currently supports 'default', 'inwardcircle', 'hilbert', 'random' and 'inwardcircleheight1' to 'inwardcircleheight4' [Default: default]
	iteratorType = "default"
Image
Expected Behavior

Only the player scans should be visible

Reproduction Steps
  1. Set value to true via either config screens or editing the toml file.
  2. Join singleplayer world with privileges.
  3. Use buildwand to open the GUI
  4. Switch packs still shows all options
Logs

https://gist.github.com/centmeteenvin/d2b284a429ed44354b962b2a863e7abc

Anything else?

No response

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Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the ignoreSchematicsFromJar configuration from the TOML or config screen into the Build Wand schematic-pack GUI, using the supplied reproduction steps and log as context. Verify that enabling it hides MineColonies-defined packs while player-made schematics remain visible, and check both single-player configuration paths.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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