ldtteam / ldtteam/Structurize

Replacing Domum Ornamentum blocks with scan tool not working

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#717 2 comments 1 reaction 0 assignees View on GitHub

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Bug Bug: Confirmed
Dominant language
Java
Stars
55
Forks
53
Avg merge
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Merged PRs (30d)
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Description

Is there an existing issue for this?
  • I have searched the existing issues.
Are you using the latest Structurize Version?
  • I am running the latest beta/release version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
  • I checked the MineColonies/Structurize Wiki or I asked on discord.
Minecraft Version

1.21

Structurize Version

1.0.758

MineColonies Version (if related bug)

1.1.847

Related Mods and their Versions
  1. Neoforge - 21.1.95 (not entirely sure this is what was requested)
  2. BlockUI - 1.0.192
  3. Domum Ornamentum - 1.0.204
  4. All the Mods 10 - 2.25
Current Behavior

I'm trying to use the scan tool to replace certain blocks from the shogun minecolonies style. Whenever I try to replace blocks with ones from the architect's cutter they end up being randomized. For example, I tried replacing a dark oak wood wall with a stripped ebony log wall but instead of my ebony wall it replaced the dark oak wall with sunflowers. I have the necessary blocks in my inventory and I can select them, but after I press select it chooses another random block.

(I also saw a random percentage box in the corner and tried to set it to 0 instead of 100 but it didn't work)

Expected Behavior

I expected it to replace the blocks with the one I selected.

Reproduction Steps
  1. Place the Shogun style supply camp
  2. Use the scan tool to select the entire camp
  3. Use the architect's cutter with a stripped ebony log to make a wall (the issue occurs with anything from the architect's cutter though)
  4. Use the scan tool to show the resources of the supply camp
  5. Find the stripped dark oak wood wall and replace
  6. Scroll to the bottom to find the stripped ebony log from your inventory and select it
  7. It will show a random block that will be used when you press the checkmark
Logs

https://gist.github.com/Funkle-Pop/cc3932481505e216759720515e295312#file-gistfile1-txt

Anything else?
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Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the scan-tool replacement flow with the Shogun supply camp, Architect's Cutter blocks, and the listed Structurize and MineColonies versions. Inspect the linked log while following the reproduction steps; done means selecting a specific stripped ebony log wall results in that block being used rather than a randomized replacement.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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