ldtteam / ldtteam/Structurize

Nested blueprints - modify scanning to remove black magic during/post placement

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Enhancement / Change Request
Dominant language
Java
Stars
55
Forks
53
Avg merge
20m
Merged PRs (30d)
1

Description

Is there an existing change request for this?
  • I have searched the existing change requests.
Are you using the latest Structurize Version?
  • I am running the latest alpha version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
  • I checked the MineColonies/Structurize Wiki or I asked on discord.
Minecraft Version

1.20

Structurize Version

n/a

Related Mods and their Versions

No response

Current Behavior

Barracks - towers issue: requires black magic around rot/mir

Enhancement or Change description

During scan we also save relative rot/mir into child anchor, so on placement we do anchor.rotmir().add(child.relativeRotmir())

Anything else?

No response

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Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by locating the nested-blueprint scanning and placement code, then trace how the child anchor stores rotation and mirror data; the change is complete when placement no longer requires the described black-magic handling around rot/mir.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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